Revelation Online CBT3 Review

Revelation Online CBT Review
by Christopher Steele

Revelation Online is a Massively Multiplayer Online RPG developed by This is an import from the popular Chinese MMO from NetEase, called Tienwu. Revelation Online has a resemblance to Tera, Blade and Soul, and Aion. It also has some similarities to Black Desert and Archeage with some of its game mechanics.

Revelation Online Closed Beta Review: Overview

revelation online guild group

Once you create your character, you’re given the option to play how you like, choosing between one of three different playstyle setups. This goes from the classic click to move with tab targeting, to the full on action mode much like Tera and Blade and Soul uses.

While the game can still use a lot more time in the oven, what is there already has proven to be quite enjoyable for many of the game’s players, myself included. There are many small bugs with its current state (end of CBT3, right before OBT) and occasionally some on lower tiered machines may experience hard crashes or heavy lag when visiting the towns. You can however do things to prevent such problems from being too common, like hiding all other players on the screen with the F10 key. You can also choose to hide everyone except friends, guild mates, or party members as well if you want to be able to see them.

From my time in Revelation Online, I found more fun and entertainment than I thought I would from a closed beta testing standpoint. The game features an amazing story that goes in depth through several character standpoints, from the initial encounter with these NPC’s to full on death scenes and epic clashes between godlike entities. The guild interaction is a huge part of the game as well, providing the player with a set of permanent buffs that can easily give them the team advantage over someone not in a guild.

Solo gameplay becomes nearly impossible after about lvl 30, and trying a dungeon alone is not happening unless you’re level is much higher than the dungeon’s. This game is all about being a team player, and you’re rewarded for it.

Overall, Revelation Online is a fun game filled with things to do and explore. Even if you’re not big on the story and the team part of the game, you can still reach the end through crafting, daily events, weekly events, and even pvp, so there are many options on how to get to the end.

Character Creation

The character creation process is a bit basic. You start with choosing your class (which at first they look gender locked but they aren’t), from one of six different playable classes. These classes are the Swordmage, Vanguard, Spirit Shaper, Gunslinger, Blademaster, and Occultist. The class has no impact on how you can make your character look, only their starting outfit and playstyle. You can choose from a set of about 20-25 preset characters, or go all out and customize them to the exact way you like. There aren’t too many options in terms of hairstyle or faces, but the game makes up for this by allowing you to modify each part of the character through sliders, from their head to their feet. After you have created and named your character, you’re brought into the game world where your adventure awaits.

revelation online character

Early Game/Tutorial

Starting immediately after character creation, you’re thrown into a tutorial whether you want one or not. While it’s extremely easy and quick to go through, it can be repetitive when making new characters of the other classes since you’ll have to do the same tutorial on all of them.

As you level up and play through the first few levels, you’ll learn basic mechanics like running, interaction with objects, flying, gliding, and other things like dodging as well. These are all stretched out until about level 20.

Near the end of the tutorial, after a series of unfortunate events that befall your village, you learn about your Special Skills. These skills are the strongest skills you will ever gain access to, from epic heals to epic kills. As you use them more, they will gain experience and eventually level up at a certain % of experience. The higher leveled they are, the more uses they require to level up again.

Once you leave with the ship and fight a kraken, your level should be pretty close to 20. The last part of the tutorial introduces your first daily event, called Trial of the Four Kings. This is a daily instance that provides you with ideas on how to manage most of the game’s dungeon mechanics while also giving you huge pools of experience for completing them in a timely manner. Each trial lasts 12 rounds, with bonus and prize rounds thrown in if you’re doing great at them.


Once you hit level 20, a new set of events are opened up to you. These are orange quests called “Progression Quests.” What these quests do is provide you with gear upgrades, unbound currency to spend on items sold by other players or cash shop currency, and other unique items that can aid you in progressing your class.

All of the progression quests are needed if you want to advance your Path to the next rank. Each rank up happens every 10 levels after 29, in which you’ll have to pass some sort of test to achieve the item needed to rank up.

There is also the story quests (yellow) which will give you bound currency and smaller amounts of experience. You can actually choose to skip these entirely if you prefer not to see any of the story and want to speed through the levels, although it’s highly recommended that you do these too later.

At level 20, you gain access to a lot more daily/weekly activities that all provide you with mass amounts of experience, gear, and currencies. Many of these are team based activities and are not meant for solo players, but some can be finished alone and others you have to be alone to finish, such as Trials of the Four Kings.

Additionally, you are given a more passive option to leveling once you’re above level 20. This can be things like gathering and crafting from a wide range of items, to fishing or relaxing at a hot spring for passive experience gains over time. While not as effective, it can eventually get you there if you just don’t have the time to do the daily/weekly activities.

revelation online review


Another major part of the game is dungeons. You can enter your first dungeon around level 25 when the story quests asked you to do a dungeon called Darkfall. These dungeons are where you’ll get your basic gear, until you can craft the epic gold gear after level 37. Each dungeon has a different set of mechanics that you’ll have to master to become good at keeping alive while inside them. Some of these can be extremely harsh, and if not dodged, your party can easily wipe over one person’s mistake. Darkfall is the more forgiving one.

For level 37 and up gold equips, you’ll need items that can only be obtained from inside of Elite mode dungeons (or the highest difficulty of each dungeon). There are 3 stars to Elite mode, each being more difficult than the last. Most of the items needed for gear come from 2 star Elite modes, while some of the higher leveled gear requires the 3 star drops.

Guilds and PVP

The other major part of the game is Guilds. You can join a guild starting at level 20 when you first arrive in Sulan (one of the three large cities in the game). It’s recommended to join or create a guild so you can gain access to all the benefits that come with them.

There are 5 tiers of guild skills that can be learned as the guild does stuff together. Each tier adding a bit more than the last. These skills range from health increases, to guild related things like the ability to claim territory through the Clan Wars event that takes place every Saturday.

You can also enter your guild’s base for a set of dailies that will provide you with a very large portion of experience. There are also other small repeatable quests and other events you can do inside of your guild’s base. These aren’t big on the experience side, but they will help your guild level up the structures within the base itself.

Additionally, if the guild base is advanced enough, you can gain permanent and 10 hour buffs that will help you with other activities you may be struggling with. You can also train up Special Skills inside the Dojo, to level them up at a 5x pace compared to open world fighting while using those skills. This is especially helpful for the more difficult to level skills up to level 5 of that skill.

Clan Wars is another way for a guild to gain access to more features and events they can do together. This is an open world PVP event that takes place Saturday nights. It’s played in a Free-For-All fashion, where whichever guild holds one of the many forts at the end of the 2 hour battle, gets to own the fort for a week.

revelation online closed beta review

Level 50 and Up

Upon reaching level 50, you’re given access to a few more things you can do. The first is Trade Runs. These require you to be in a guild and are the best way for you to help your guild gain funds it will need to upgrade its Base structures, which in turn allow you to get even more benefits from being in the guild. For these, you accept a quest and purchase items from a specialty shop located in many parts of the game world, and then you take those to another location that buys them and sells other stuff in return. The quest ends when you hit 18000 currency, but you can make more than that for your guild if you do it right and min/max the profits.

In addition to trade runs, you are also able to enter PVP arenas and battlefields after level 50. These are a way to gain gold gear without as much effort as the PVE gold gear, however they are statted for PVP so will not be as good in PVE content. It can be a good filler while you’re gathering the materials to craft or upgrade your gold gear though. You’ll earn reputation which can be used at Army vendors to buy items like experience boosters, backpack expanders, and upgrade gems and materials to improve your gear (as well as the gold gear itself).

Beyond the early level 50’s, you’ll meet an increasing challenge in terms of what you’ll have to do for dailies and other events. You can also group up with your guildies or other people to take on the world bosses or participate in 10 man raids that you can do 3 times a week.

revelation online mount


Crafting in Revelation Online isn’t the simplest of systems to understand. From the moment you enter Sulan, to the end game, you’ll need to understand what Crafting is.

For starters, you’ll need to unlock certain perks within the crafting research in order to unlock basic game functions, such as your personal warehouse, extended kill counts in the daily Grind event, or other things like more advanced healing potions.

In order to unlock the above, you’ll have to understand at least one of the crafting/gathering styles. There are 3 types of gathering: Herbal, Minerals, and Trees. You can gather the early materials without knowing any of the research, but you’ll have to use knowledge gained from gathering or crafting to unlock the ability to gather more advanced materials. In addition, there are 5 possible crafting professions which will each require the use of one of those mats and possibly another crafted by one of the other professions.

The professions for crafting are much like most other MMOs of the action RPG genre. The exception is that of Carpentry, which has the recipes for crafting parts to make structures that your guild can use while in a Clan War scenario. These are towers to repel intruders, gates to block them, and other weapons like siege engines or catapults.


From my time playing Revelation Online, I’ve ran into bumps and brick walls that easily break the immersion for me. So, below are the pros/cons I have experienced while playing Revelation Online’s Closed Beta.


  1. The game is extremely smooth for its current stage of development. There is no clunkiness to it, which makes it very enjoyable early on.
  2. The story is enjoyable and in depth spanning over several character’s personal stories, with your character actually being an active part of it. It’s not like most MMOs where you’re just witnessing what’s going on, but instead actively put you in the center of it.
  3. Loads of stuff to do! As it is right now, there is already a bunch of stuff you can do, with even more stuff unfinished and not in the game yet. This keeps you from being bored with nothing to do, as there is always something more!
  4. No lack of quests. If you’re a quester like me, then you might hate it when other MMOs have a lack of quests and you’re forced into a grind fest for hours until you can level up again. Revelation Online is the opposite, where you are almost overloaded with the amount of quests you can do.
  5. Active dungeon mechanics. The dungeons aren’t just sit and mash buttons, but you have to actively dodge, run around, and do certain things instead like triggering switches or using buff powerups. For me, this is a pro, since I dislike the dull feeling static dungeons provide.
  6. Easy early game. The early game is quite easy to get through, and you’re able to rush through the levels until about level 40 if you so choose. After then it starts to slow down, but only a little. You’re not stuck in the early game wondering what you can do next.
  7. Mentoring system. There is a complete mentoring system that provides a reason for higher leveled players to help newcomers and low levels through their dungeons and quests. This is something a lot of MMOs lack, and eventually there ends up being this gap where the lower or middle level players can no longer find groups to do things with. The mentoring system prevents that from happening in Revelation Online, since the rewards for the higher leveled players helping are quite good.
  8. Marriage and non-gender bound carrying. You can build up a relationship with your friend or questing partner and get married to gain even more benefits such as partner healing or teleporting. Another neat feature, is the ability for anyone to pick up and carry anyone. That means female characters can pick up male characters (as odd as it may look seeing a Loli character carrying a brute one), and even allow them to kiss each other. Nothing is gender bound; however, you’ll have to advance through the knowledge tiers for same-sex kissing.
  9. Free form Stats. One of the BEST features of Revelation Online is the ability to build your character however you please. If you want to be a magic resistant tank, you can stack your stats to do that. If you want to be a high HP healer, you can do that as well. Every level after 20, you’ll get a few points you can allocate into any of the stats and build your character in your own unique way.

Every game has its ups…and its downs. Revelation Online is no different. After 3 closed beta phases, I’ve noticed a number of things that haven’t changed much at all, despite the feedback given from players on these subjects. Below is the list of Cons in Revelation Online.

revelation online bug


  1. Lag and disconnects. Many of the players have experienced a number of lag spikes that would get them killed in battle, as well as complete disconnects forcing them to wait 5 minutes before they can get back to what they were doing. This has been a continuous issue since Closed Beta 1, and still exists in the same state at the end of CBT3.
  2. Translation failures. Once you start exploring more of the side quests and adventures, you’ll notice a large number of quests and features that are still not localized, even after 3 beta phases. They plan on entering Open Beta, and it doesn’t seem like they will get these localized anytime soon.
  3. Missing quest information. Some of the quests you pick up leave you with nothing to go on, or may even be entirely blank. These quests are doable, if you know what to do, but the quest information is absent from the game.
  4. Level 50 PVP requirements. If you’re one of those players who only likes PVP, you’ll have to wait until at least lvl 45 for practice arenas, and level 50 for the real deal. You can still duel, but that doesn’t reward you with anything.
  5. Awkward bugs. Sometimes when you’re questing and trying to pick stuff up, you’ll be unable to interact with it. Same goes for when you’re trying to talk to an NPC relating to the quest. This can be extremely irritating, especially when you’re on a timed quest. To get around it, you have to abandon the quest, reaccept, go through everything you just did, and have a chance that you’ll get through it without the same problem happening again. Luckily, there aren’t many quests that have this happening in them.
  6. Frozen NPCs. During some of the dungeons or quests, you’ll have to fight an NPC, and they’ll be stuck in a dialogue stance or just frozen and not able to be attacked. This can fail the entire dungeon run or the quest and force you to have to restart it or relog to get them unfrozen.


Despite the few problems I encountered during my time in Revelation Online’s closed beta, I really enjoyed the game and the community that plays it. I found myself joining a fun guild that is extremely helpful, and have been able to advance passed level 50 in about 6 days.

From my experience of playing other MMOs, this one has been pretty easy to learn the mechanics for, and no class is useless or underpowered. All classes have their own purpose, from full tanking to heals and support. I really enjoyed the free form stat system the game has, and was able to make my Vanguard into both a heavy Tank as well as a solid DPSer (since you can have up to 4 different builds). You can also level your skills differently for each build as well.

Overall, the game was very smooth for a closed beta and I didn’t have many problems finding a group for the events or any problems getting connected to the game. The game world is quite large, and there is always reason to explore it. You also get rewarded for exploring it with experience and knowledge points to use in crafting, so why not explore this beautiful game world?

Is the game pay to play? Yes and well…no. The cash shop will certainly give a paying player an advantage, but it’s also able to be gotten through buying the same currency used in the cash shop through in game currency you can get through questing. So in a sense, it’s actually not Pay to Play, but pay for an early advantage instead. Most of the cash shop items are boosters, but the subscriptions are locked to only one character, and they only provide daily experience and currency.

Is the game worth playing? Absolutely. If you find yourself enjoying action MMORPGs, you’ll love Revelation Online! You can fly, glide, dash, hangout, RP, PVP, and so much more. There’s a lot of things that make this game well worth playing.

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